Designing the Internet of Things
Take your idea from concept to production with this unique guide
Whether it′s called physical computing, ubiquitous computing, or the Internet of Things, it′s a hot topic in technology: how to channel your inner Steve Jobs and successfully combine hardware, embedded software, web services, electronics, and cool design to create cutting–edge devices that are fun, interactive, and practical. If you′d like to create the next must–have product, this unique book is the perfect place to start.
Both a creative and practical primer, it explores the platforms you can use to develop hardware or software, discusses design concepts that will make your products eye–catching and appealing, and shows you ways to scale up from a single prototype to mass production.
Helps software engineers, web designers, product designers, and electronics engineers start designing products using the Internet–of–Things approach
Explains how to combine sensors, servos, robotics, Arduino chips, and more with various networks or the Internet, to create interactive, cutting–edge devices
Provides an overview of the necessary steps to take your idea from concept through production
If you′d like to design for the future, Designing the Internet of Things is a great place to start.
- Adrian McEwen
- Hakim Cassimally
- John Wiley & Sons Inc
- Publication date
- Aug 11, 2013
- Product dimensions
- 153 x 228 x 18mm
Introduction 1 PART I: PROTOTYPING 5 Chapter 1: The Internet of Things: An Overview 7 Chapter 2: Design Principles for Connected Devices 21 Chapter 3: Internet Principles 41 Chapter 4: Thinking About Prototyping 63 Chapter 5: Prototyping Embedded Devices 87 Chapter 6: Prototyping the Physical Design 147 Chapter 7: Prototyping Online Components 173 Chapter 8: Techniques for Writing Embedded Code 205 PART II: FROM PROTOTYPE TO REALITY 225 Chapter 9: Business Models 227 Chapter 10: Moving to Manufacture 255 Chapter 11: Ethics 289 Index 311