Christmas Inspiration

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  • ggplot2
    ggplot2 (English, Paperback) Hadley Wickham

    This new edition to the classic book by ggplot2 creator Hadley Wickham highlights compatibility with knitr and RStudio. ggplot2 is a data visualization package for R that helps users create data graphics, including those that are multi-layered, with ease. With ggplot2, it's easy to: ...

    $52.74 $59.99
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  • Game User Experience Evaluation
    Game User Experience Evaluation (English, Hardback) Regina Bernhaupt

    Evaluating interactive systems for their user experience (UX) is a standard approach in industry and research today. This book explores the areas of game design and development and Human Computer Interaction (HCI) as ways to understand the various contributing aspects of the overall gaming experience....

    $78.98 $109.00
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  • Contextual Design
    Contextual Design (English, Paperback) Karen Holtzblatt, Hugh Beyer

    Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industries and taught in universities all over the world. Until now, the basic CD approach has needed...

    $69.62 $79.95
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  • Virtual Interaction: Interaction in Virtual Inhabited 3D Worlds
    Virtual Interaction: Interaction in Virtual Inhabited 3D Worlds (English, Hardback) Lars Qvortrup

    Jensen identifies the roots of interaction and interactivity in media studies, literature studies and computer science, and presents definitions of interaction as something going on among agents and agents and objects, and of interactivity as a property of media supporting interaction.

    $16.21 $199.00
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  • IsoGeometric Analysis: A New Paradigm in the Numerical Approximation of PDEs
    IsoGeometric Analysis: A New Paradigm in the Numerical Approximation of PDEs (English, Paperback) Annalisa Buffa

    Providing an introduction to isogeometric methods with a focus on their mathematical foundations, this book is composed of four chapters, each devoted to a topic of special interests for isogeometric methods and their theoretical understanding.

    $40.75 $49.99
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  • Computational Geometry
    Computational Geometry (English, Hardback) Mark de Berg, Otfried Cheong

    This introduction to computational geometry focuses on algorithms. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.

    $43.89 $49.95
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  • Blender for Animation and Film-Based Production
    Blender for Animation and Film-Based Production (English, Paperback) Michelangelo Manrique

    See Why Blender Is Right for Your Studio's Pipeline...

    $62.82
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  • GPU Programming in MATLAB
    GPU Programming in MATLAB (English, Paperback) Nikolaos Ploskas, Nikolaos Samaras

    GPU Programming in MATLAB is intended for scientists, engineers, or students who develop or maintain applications in MATLAB and would like to accelerate their codes using GPU programming without losing the many benefits of MATLAB. The book starts with coverage of the Parallel Computing Toolbox and other MATLAB toolboxes for GPU Computing, which allow applications to be ported straightforwardly...

    $61.42
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  • Motion Graphics: 100 Design Projects You Can't Miss
    Motion Graphics: 100 Design Projects You Can't Miss (English, Hardback) Wang Shaoqiang

    Motion graphics: the digital technique which combines the language of traditional graphic design with the one of film and animation.

    $55.05 $59.95
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  • Advances in GPU Research and Practice
    Advances in GPU Research and Practice (English, Paperback) Hamid Sarbazi-Azad

    Advances in GPU Research and Practice focuses on research and practices in GPU based systems. The topics treated cover a range of issues from hardware and architectural issues to high level issues such as application systems, parallel programming, middleware, and power and energy issues. Divided into six parts this edited volume provides the latest research on GPU computing....

    $113.15 $130.00
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  • 3-D Shape Estimation and Image Restoration
    3-D Shape Estimation and Image Restoration (English, Paperback) Paolo Favaro, Stefano Soatto

    In the areas of image processing and computer vision, there is a particular need for software that can infer the three-dimensional shape of a scene. This book describes the analytical processes that go into designing such software. It also presents original algorithms.

    $82.93
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  • Storyboarding
    Storyboarding (English, Mixed media product) Stephanie Torta

    This revised text is designed to demonstrate the process of converting static images to an effective animation of characters and effects. Unlike many of its competitors, Storyboarding uses the accompanying DVD to show the storyboards in conjunction with a final short film and script.

    $43.66 $49.95
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  • Modular Design Frameworks
    Modular Design Frameworks (English, Paperback) James Cabrera

    Learn the basic principles of modular design, and then put them into action to create sites that are easy to use, look great, and can be adapted within the context of your business needs....

    $34.76
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  • The Geometrical Beauty of Plants
    The Geometrical Beauty of Plants (English, Hardback) Johan Gielis

    This book focuses on the origin of the Gielis curves, surfaces and transformations in the plant sciences. New insights show how plants can be understood as developing mathematical equations, which opens the possibility of directly solving analytically any boundary value problems (stress, diffusion, vibration...) .

    $55.23 $69.99
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  • Beginning Photo Retouching and Restoration Using GIMP
    Beginning Photo Retouching and Restoration Using GIMP (English, Paperback) Phillip Whitt

    Beginning Photo Retouching & Restoration Using GIMP teaches the reader how to achieve professional results using this high end image editor.

    $40.88 $49.99
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  • Mathematics for Computer Graphics
    Mathematics for Computer Graphics (English, Paperback) John Vince

    The updated and expanded 4th edition of this book explores mathematical techniques and problem-solving strategies for computer games, animation, virtual reality, CAD and other areas of computer graphics. Includes 120 worked examples and some 270 illustrations.

    $48.52 $59.99
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  • Pro OpenGL ES for iOS
    Pro OpenGL ES for iOS (English, Paperback) Mike Smithwick

    In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES! OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development.

    $55.41
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  • The Algorithmic Beauty of Sea Shells
    The Algorithmic Beauty of Sea Shells (English, Mixed media product) Hans Meinhardt, Przemyslaw Prusinkiewicz

    The compellingly beautiful patterns on the shells of tropical sea snails also record biological development. In this book, full of astonishing science and fascinating pictures, Hans Meinhardt has used computer processing power to recreate these patterns.

    $87.13
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  • Foundation Adobe Edge Animate
    Foundation Adobe Edge Animate (English, Paperback) Tom Green, Michael Clawson

    Foundation Adobe Edge Animate is a project-oriented book that will walk you through the features of Edge Animate - Adobe's exciting new motion and interaction tool for web standards development.

    $42.63
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  • High Efficiency Video Coding (HEVC)
    High Efficiency Video Coding (HEVC) (English, Hardback) Vivienne Sze

    High Efficiency Video Coding (HEVC)

    $174.31
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