Second Person: Role-Playing and Story in Games and Playable Media
A Paperback edition by Pat Harrigan in English (Jan 22, 2010)
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Short Description: Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story -- something played and something told. InSecond Person, game... Read more
Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story -- something played and something told. InSecond Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, and other forms that invite and structure play.
Second Person -- so called because in these games and playable media it is "you" who plays the roles, "you" for whom the story is being told -- first considers tabletop games ranging fromDungeons & Dragons and other RPGs with an explicit social component to Kim Newman'sChoose Your Own Adventure-style novel Life's Lottery and its more traditional author-reader interaction. Contributors then examine computer-based playable structures that are designed for solo interaction -- for the singular "you" -- including the mainstream hit Prince of Persia: The Sands of Time and the genre-defining independent productionFaçade. Finally, contributors look at the intersection of the social spaces of play and the real world, considering, among other topics, the virtual communities of such Massively Multiplayer Online Role Playing Games (MMORPGs) asWorld of Warcraft and the political uses of digital gaming and role-playing techniques (as inThe Howard Dean for Iowa Game, the first U.S. presidential campaign game).
In engaging essays that range in tone from the informal to the technical, these writers offer a variety of approaches for the examination of an emerging field that includes works as diverse as George R.R. Martin'sWild Cards series and the classic Infocom game Planetfall. Appendixes contain three fully-playable tabletop RPGs that demonstrate some of the variations possible in the form.
- Edited by
- Pat Harrigan
- Edited by
- Noah Wardrip-Fruin
- Second Person
- MIT Press Ltd , MIT Press
- Publication date
- Jan 22, 2010
- Product dimensions
- 204 x 227 x 23mm