A rip roaring jungle adventure!
Tomb of Annihilation is a complete campaign in one, a real treat for fans of wilderness adventure with an enormous campaign, exciting jungle locations and an exotic and deadly plot. The campaign takes the players from level 1 to 11 but is suitable for many entry points and gives the GM a great deal of support in running a game set in a huge continent with location descriptions, travel rules and a number of exciting dungeon adventures.
Although the plot is fairly grim, there is a real sense of adventure and mystery about the whole setting, and something which is going to get your players excited and interested, it also injects a little humour into the situation too, with the strange and obsessive monsters and tribes of the jungle.
A great read and I am looking foreward to running this soon, it needs a fair bit of GM planning, as much of the adventuire is explorting jungles, and presenting encounters appropriate to the characters level at least at first. Planning and designing encounters rather than rolling them is recommended.
Id like to have seen two maps and maybe links to online versions of the materials so you can download them for printing.